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Hey! Just wanted to share a bit of context on this project.

I'm a Senior Software Engineer transitioning into full-time indie dev. I built this navigation system because I realized I was rewriting the same menu logic for every prototype. I decided to over-engineer it once (Object Pooling, decoupled Physics, Stack Management) and package it as a polished product.

Full disclosure: I'm selling this asset to fund the development of my personal game projects. If I could, I'd release everything for free right now, but I need to keep the lights on to keep coding.

My roadmap is to release these "must-have" architectural modules (things every game needs) to build a sustainable base. Once I'm established, I plan to pivot towards creating free, high-level tutorials on Software Architecture for Godot, helping others bridge the gap between "making scripts" and "engineering systems."

If you decide to pick this up, you're saving yourself weeks of UI work and helping me get closer to that goal. Thanks for the support!