Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Creative Game, I like how it matches a fruit ninja type game where you have to quickly react to them coming on screen informing the player on that they would have to quickly go and pop it but also adding the bombs so they don't just rapidly click at anything that pops up on screen, I did notice on the first play through, when you pop your first slime the game freezes for a second but after that works as intended, one thing I would say to add is (at least for the first round) a win condition or if there was one that I didn't reach to lower it to like 30-40 slimes, just so it doesn't turn into a endless run-through of popping slimes which might bore the player (unless you intend to add a endless mode),  other than that I think this is a very well made game that was entertaining to pla!