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Super cool! I love the free exploration, there’s a real sense of possibility.

Ran into a bug, I think: The first time I talked to the crab, I offered 20 fish but he wouldn’t take them, the Yes button wouldn’t click (I had exactly 20 in inventory). So I came back with a harpoon instead and now he wisely accepted the fish.

At times, fishing started to feel like a chore. Might balance better with lower prices so we’re not chasing after so many fish?

I'm going to eventually fix the bugs after the voting is over. For the first bug, the code checks if you have more than 20 fish. I guess I didn't realize because I never had exactly 20. I'll also make fishing give between 1 and 3 fish to help with the grind. Thanks for the recommendations!

(+1)

Ooh 1-3 fish per outing is actually a great idea. You could add unlikely other things too, like catching a treasure chest instead of a fish. I think that randomness would make it a lot more interesting. :)