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Hi! In indies the founding person is mostly a programmer themselves, then programmers are the easiest to find and often contribute for shares. It's also a longterm part, not a gig, unless you are doing something super small. Artists (pixel, concept, 3d etc) are the most sought after, then music, but also much less. If you want a programming job- consider commercial offers in web development or a career in engineering. If you want money from gamedev- specialize in graphic assets. If you want programming games- make your own or tag into some team (I can give you a share, but after kickstarter/launch). If you are really hardstuck on the idea- portfolio+promoting should get you something eventually.

Thanks for the insight! That’s really helpful for understanding the indie scene. I’m not sure how to get involved with a team—are there particular platforms or communities you’d recommend for finding one? Also, I’m curious—what kind of projects are you currently working on?

This is the thread where I recruit people to my project, so far with good results, yet you have to spend some time to actually know who will stay, as is with indie teams :v. Mind you this is full on revshare, I don't have a paid dev position to offer :(. If you want to explore the project, then I can send you some stuff and we can divide the development between our current dev and you, I would do less dev then, mostly architeture, design, coordination and trailblazing.