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UPDATE: After a little bit of testing on Windows 11, I discovered that the game will turn solid black if you move the game around enough in windowed mode. In this state, certain actions will completely close the game in the same way that the x86 version would when trying to run on Windows 11. From what I can tell, this issue only shows up on Windows 11, not 10. I would recommend using an earlier version of SDL2, if possible. I found that SDL2 2.0.12 doesn't have either issue, but I will do more experimentation to see if I encounter are any other problems.