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(+1)

Could have benefited from some coyote frames and corner correction to make tight jumps more forgiving.  Like others I didn't really understand the significance of the graph selection thing and eventually it was easier to just select a small horizontal selection and not have to do any gameplay.  I feel like the enemies should be dumber too and not be able to jump.

Totally vibed with the music though, and its certainly a refreshingly unique concept.