Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

I'm not one to usually comment around here, but I have to say this game was incredibly cathartic for me, and I loved every second of it. I had to take my time to read every line and truly pay attention, not just skim through them like I would in more superficial novels.

As someone with social anxiety, I appreciate it when characters like the ones you created come to light. Even with Geist, I really liked his character because he's quite literally a reflection of the MC's intrusive thoughts/negative self-talk, but he's not meant to be mean just for the sake of it. To me, he acts like a defense mechanism to preserve the MC because social situations bring uncertainty and discomfort.

To be honest, sometimes I've gone down Geist's path and chosen to avoid social settings and keep myself 'safe', but at other times I've gone down Kalei's path and accepted that social interactions can't be prepared for or controlled, and that tends to be for the better.

What I want to say with all of this is that this VN is a gentle reminder that nobody is born with anxiety, and since we learn it, we can unlearn it as well. Kalei and his interactions with the MC are lovely examples of how not everyone is out there to get us, even though it feels like they are. True, we might not be able to get rid of Geist for our entire lifespan, but his voice can be dimmed down.

I loved the game. It got me thinking, and I was happy to be able to choose the 'risky' options and see everything turn out alright. Thank you for creating it, and I'll definitely be checking out your other projects <3.