Update 1.1 Patch Notes (12/12/25)
-changed all enemy models to be skeletons
-Big enemy max hp increased from 1 to 3
-Stealth enemy speed increased from 5 to 7
-Player invulnerability timer decreased from 999 to 1 (this was a bug)
-Fixed a bug where puzzle boxes fell through the floor, making the level impossible
-Deleted one of the walls in the maze to make it less annoying
-changed all enemies in the parkour level to be big enemies
-increased the number of parkour enemies from 3 to 4
-buffed the blue parkour to make the final few jumps more difficult
-changed the color of the walls and floor in the puzzle room to be less offensive on the eyes