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That makes perfect sense regarding the current same-size limitation. Thanks for the clarification!

I'm very interested in the idea of supporting sprites of varied sizes (texture atlases) in the Tilesheet tool, as this is a common necessity for many 2D projects.

I'd like to ask:

  1. Is there an official channel (like a GitHub Issues page or a forum section) where I could submit this as a formal feature request?
  2. Is the source code for the Tilesheet extractor tool publicly available? If so, I would be happy to look into developing or contributing to the feature that allows it to read and handle these varied-size spritesheets/texture atlases.

TIA!