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(3 edits)

What i liked:

-The ally system is well thought out and functions well (occasionally their pathfinding breaks a little)

-The opening music track is good

-The art style was quite humorous, but matched the theming very well

-Dialogue system was cool

What I didn't like (nitpicks):

-The aim cursor seemed inconsistent at best, and the cooldown not being visual was a little annoying

-The bullies are not challenging, especially since you can see them approach and just run away and stall long enough for your cooldown to finish (or the allies will bop it for you)

-Parts of the map had visual bugs, and one of the pipes in the corner over by john was a one way wall for some reason, meaning i got jumpscared by some bullies passing through a wall and couldn't react in time

-I know the theming of the game is shrunken students, but the scale is too small and the characters move too slowly to me. Moving from character to character takes way too long, especially if there aren't any bullies in the way. I already know where I need to go, it just takes forever to actually get there.

-As others have noted, pressing f to skip dialogue makes it read backwards

-The audio after the first track ends is extremely quiet (probably a bug)

Overall I like the concept of the ally system and the theming, but the execution had some minor bumps. I think altering the scale a little bit, not so much as to ruin the theming, but enough to eliminate some of the mindless traveling, would go a long way.