Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

They're all there. I could list them:

  1.  Rock right of Webbedfoot
  2. Left of Moonheart between the cave and a bush
  3. Right of Torrentclaw on the bush
  4. Left of Amberclaw by the warrior's den entrance
  5. Left of Hollypelt under the tree
  6. At the fresh-kill pile by Nightpaw
  7. At the nursery right of Bramblestar
  8. Right of Sparrowtail under the tree

Okay

Thx Mossy!

hi mossy i wanted to let you know that i made a story on the game well here it is!

Amberclaw found you near the warriors’ den.

“Hey,” they said, flicking their tail to get your attention. “I need a favor. There’s a pear tree just past the western stream. Prey’s been scarce, and the elders could use something different.”

It wasn’t a big quest. That’s what made it feel safe. You nodded and set off without a second thought.

The forest was calm as you traveled. Sunlight filtered through the leaves, dappling the ground. You crossed the stream, climbed the small rise, and found the pear tree just as Amberclaw had described—fallen fruit scattered beneath it, sweet and ripe. You gathered what you could, careful not to linger. Nothing felt wrong.

On the way back, you noticed a scent—sharp, unfamiliar—but it faded quickly. You told yourself it was nothing.

By the time BrambleClan’s bramble walls came into view, your jaws ached from carrying the pears.

Amberclaw’s eyes lit up when you dropped the fruit at their paws.

“Perfect,” they said. “You just saved me from angry elders.”

You shared a quick laugh. For a moment, everything felt normal.

Hunger finally caught up with you. The prey pile sat near the center of camp, modest but serviceable. You padded over, scanning what remained: a vole, a thrush, a half-eaten mouse. Not much—but enough.

As you lowered your head to choose, the camp noises shifted. Voices hushed. Paws stopped moving. You lifted your head.

A patrol was entering the camp, fur bristling, eyes wide with shock. Between them, dragged across the ground, was the limp body of a BrambleClan warrior. Blood darkened their fur. The forest seemed to hold its breath. Somewhere behind you, a voice whispered your name.

Once, you had belonged here completely.

You knew every thorn in the bramble wall, every hollow where prey hid, every scent that marked home. You trained beside your denmates, hunted for the clan, and slept each night believing you would grow old beneath the same canopy of twisted branches.

Then a body was found.

A warrior lay near the border, throat torn, scent washed thin by rain. Shock spread through BrambleClan like frost. Patrols whispered. Apprentices were pulled closer to their mentors. Fear needed a name—and it found yours.

You had been the last to walk with them. You had argued. Your scent was there.

You stood in the clearing as accusations flew like thorns.

“I would never—” you began, but voices drowned you out.

The leader’s gaze was heavy, torn between doubt and duty. The deputy would not meet your eyes. Even friends you trusted shifted away, fear tightening their shoulders.

There was no proof. There was no mercy.

“Until the truth is known,” the leader said, voice breaking,
“you are exiled from BrambleClan.”

The word struck harder than claws.

You were driven to the tunnel, brambles scraping your flanks as if the forest itself was casting you out. No farewell. No last glance. Only the sound of your paws fading into silence. Behind you, BrambleClan closed.

Exile

The forest did not care about innocence.

You learned hunger. You learned pain. You learned how quickly a cat becomes prey when they are alone. Rogues tested you. Storms soaked you to the bone. Nights stretched endlessly, filled with the memory of a clearing that no longer wanted you.

And yet, you survived.

You told yourself the truth would come out.
You told yourself you would go back.

Seasons passed. Hope thinned—but it never fully died.

The Return

You wake beneath unfamiliar trees.

The ground is cold, and the forest smells wrong—too empty, too quiet. Your belly aches with hunger, and your fur is tangled from days of travel. For a moment, you don’t remember where you are.

Then it comes back.

You are a BrambleClan cat.
Or… you were.

A message echoes in your thoughts, like the kind that appears before a choice is made:

Return to BrambleClan, or continue wandering?

No matter how long you stare at the forest ahead, you already know the answer. You turn toward the old border.

The brambles had grown thick again.

Mist curled low across the forest floor as BrambleClan’s camp slowly woke, dew clinging to thorns like tiny stars. It had been many seasons since the clan was whole—since the whispers of exile, loss, and wandering finally faded into memory.

You stepped through the tunnel entrance, paws aching from the long journey home.

Every scent felt familiar: moss, prey, rain-soaked bark. And yet… different. Time had moved on without you.

Elders lifted their heads first, eyes narrowing in recognition. A young apprentice dropped a mouse in shock. Somewhere near the warriors’ den, a low murmur rippled through the camp.

“They’ve come back…”

You remembered leaving—forced out by doubt and fear, chasing answers beyond the borders. The forest had been cruel then. Rogues. Storms. Hunger. But it had also taught you who you were.

A shape emerged from the leader’s den. Older now. Scarred. Strong.

Their gaze locked onto yours, and for a heartbeat, the forest held its breath.

“You still walk our path,” the leader said at last.
“But BrambleClan is not the same clan you left.”

You lowered your head—not in submission, but in respect.

“I didn’t return to reclaim the past,” you replied.
“I came back to protect what’s left.”

Still Not Accepted

Even as the days passed, the warmth of home remained distant.

Cats you once called friends kept their distance. Some whispered behind your back, their eyes darting to you whenever your paws crossed the clearing. Prey hunts were offered politely, but invitations were scarce. Apprentices avoided the tunnels you used.

Amberclaw stayed close, offering silent support, but even their tail twitched nervously whenever the leader’s eyes fell on you.

You caught the faintest signs of suspicion everywhere: a dropped tail here, a furrowed brow there. Even when you helped at the prey pile or patrolled the borders, murmurs followed.

Acceptance would not come quickly.
It would need proof.
It would need patience.
And it would need courage.

Yet every night, as you curled beneath the bramble canopy, listening to the forest stir, you reminded yourself of one truth:

You had survived exile once. You could survive this too.

If you want, I can take it even further and show how the othe