Hey! Really enjoyed the game — it’s already got a solid foundation and a lot of charm.
A few things I think could make it even better:
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Progression: It’d be awesome to add some sense of character growth — maybe upgrades, perks, or a build system like in Risk of Rain or Vampire Survivors. That’d make it feel more rewarding long-term.
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Combat tweaks: Right now, you can cheese enemies by hiding in a corner and swinging. Maybe adjust enemy AI or spawn patterns to avoid that.
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Rage mode: Love the idea, but it charges and lasts too long. Would be more fun if it filled faster and burned out quicker, so players could use it more often for quick bursts of action.
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Enemies: Consider adding more variety — different shapes or designs, since they already differ from the player visually. Stronger enemies (with higher numbers or more HP) would also fit well.
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Ranged weapons: A visual reload indicator (like a bar above the player, Enter the Gungeon-style) would make it clearer when you can shoot again.
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Audio: Music changes are great — sound design already fits the minimalist vibe perfectly.
Overall, it’s a really fun and promising prototype. With progression and a bit more depth, I could totally see this selling on Steam. Great work!