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I wouldn´t call the Backwards bug a Cheat at all, it doesn´t make the Game easier in any way whatsoever. Sometimes it even can destroy the Mood what was supposed to be conveyed. Here you can also clearly see the more advanced Lighting of Unreal Engine 5 against the original Fox Engine. Dynamic Lights just look better period. When you do the Glitch in the Original Game you can clearly see the Developers not intended for you to do this, this is not the case here.

I hope i didn´t sound harsh with my I hope you don´t expect Line. If i did I am sorry. That was not my Intention.

And lastly you can check the Fog Glitch out in my Youtube Video just in case you are curious...btw the unedited Raw Video was 1 and half hour long, way too long...

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All good. Just one thing: Unreal P.T. by Radius Gordello was a College Project and was only in Development for a few Months. So comparing that is a bit unfair. I think in this Time he did a fantastic Job.

it is in many Ways even better than P.T. Emulation 1.4 by Artur Łączkowski  that while looking better at Surface Level is a technical Mess with broken Lighting, broken Animations and even gamebreaking Bugs that were in the Game for the first Build but never got fixed even after the Game was put behind a Patreon Paywall. That Game had a Development Time for a bit over two Years.

I just don´t like Comparing in General for this Reason... you always get hang up on something... 

For me the technical Side is the most important one, even more important than making everything look fancy, especially in a P.T. Remake. And this Remake is the absolut best one... It is miles ahead of every other Remake made in similar Timeframes. I know because I played almost every P.T. Remake.

And just so you know. I also played the Original P.T. on PS4 for over 1500 hours so me holding this in high Regard should speak for itself.

Can´t wait until it´s 1.0 final Release!!!