This was very cute and fun! I kept thinking that it was the kind of game I'd find on the computer in my science teacher's classroom back in the early 2000s. I love that the breeding section explains dominant and recessive genes as well as mutations (I got a mint sheep on my second try!)
The star points vs appeal points I didn't quite understand at first, but as I played it made more sense to me, I think that's more of a me thing.
The hazards were so funny, I got really frustrated on the sleepy sheep stage and ended up failing. It was a little disappointing that failing meant I lost all the sheep I'd bred and had to start over from the beginning, but it also made the game much more challenging.
I did end up using ribbons on the round that I lost, but I don't think I was using them correctly because at one point they were saying "+0". I also saw a sheep cycle back in with a ribbon I'd used on him in a previous stage, and I wasn't sure if that was supposed to happen or if it was a bug.
I really liked the art of the stage and the sheep, the hand gave it a little of a Monty Python animation vibe if you know what I mean? But it wasn't a bad thing. The hand-drawn aesthetic really works, in my opinion, and the hand doesn't stick out too terribly to me.
I also really liked that the sheep were automatically named, that was a really nice touch, especially when they had effects applied to them in the hazard stages.
Overall, very enjoyable, definitely something I'll be showing to my kids later on!