Interesting (or not?) fact:
I thought, "Hey, let's make a horror game!" But then I remembered that my last horror game was a complete failure (I had a bunch of games, but this is the first completed one). In addition, the theme of this game jam was "Creation of the World," not "horror story."
Every NPC should have been more lively. For example, a woman was going to ask for lemonade for free. I asked: "Why is that?" But LongPro said it was cool and wanted to make it interesting.
I wanted the old man to be our "starting character" or "guide." It was assumed that making lemonade would be much more difficult than just choosing three products and a glass to sell. I was planning to add more ingredients and different types of lemonade.
Yes, and initially it wasn't about lemonade. It was about potions! I even have a folder with sprites for potions on my computer. If anyone is interested, let me know. I'll upload the sprites to the main project for you.
Update
Sorry, I'm feeling really hyped right now and can't stop talking! Anyway, a few days before the jam, we had our first idea. It was a platformer. I don't remember all the details, but it was kind of like a parody of Mario or Sonic. "Why not?" we thought. We didn't know how to fit in the themes of creation and dice rolling. Oh, I know! The first version I posted was super rough. There were no events, no animations, not even a background. And I released like 3 or 4 updates trying to make it better. But hey, it doesn't matter if you play a crappy game.