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A perfect interpretation of the theme! The music and visuals are fantastic; I love them. Especially the little dots that change direction.

Holding down the mouse to move is a bit tiring; perhaps WASD could be used instead. However, the gameplay seems a bit boring, as I'm just exploring and finding my way around. Maybe adding some puzzle-solving elements could be considered?

Thanks Slyra! I got totally stumped on level design after building out the rest of the system