Thank you Denis! I believe I've found some of those issues when the enemies attack/die. There was a frame drop when some of the main enemies attack related to audio engine triggering too many frames. I am also working on blocking browser shortcuts. There will be a patch later this week that completly fixes escape key override, browser shortcuts, and some glitches I've discovered in my playtesting. Cheers! There will be a patch for gameplay after the native Windows patch focusing on progression, enemies, storage of states and more!