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(+1)

Very cool idea, maybe I would add different types of enemies and a defensive ability. And maybe make it a little faster paced. Very cute art. Btw, I think if you put your golem sprite in "Filter Mode: Point (no filter)" in the import settings in unity it won't look so blurry. 

(+1)

Thanks for the tip about "Filter Mode: Point (no filter)", it really did get better hehe.
It's an interesting idea to add different types of enemies and a defensive ability, it's saved as an idea for future additions to the game. Thank you! :D