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There is definitely impressive amount of stuff in this game. Not an easy feat to get all this done during a jam!

I realized that after playing for a while, I have no idea what was happening at the top half of the screen. I need to follow the rhythm track so closely that there is no way I could spread my attention to also see what is happening at the top. The rhythm tracker would need to be somehow integrated to the gameplay.

Also, I understand this is meant to me a rhythm game, but the timing of presses does not really match with the music, does it? It is a bit confusing trying to listen to the beat but then the actions do not land on those beats at all. Also, I see that there is nice amount of leeway when pressing too early, but this does not seem to apply for late presses. I think more forgiving timing is crucial - especially for jam games.

But I appreciate the work that has gone into this. A lot of stuff to like!

Thank you I worked upon a patch for the reasons you said I tried to fix them as much as I can and will test it a few more times before I release a patch. Great feedbacks all around also I changed the rhythym game a bit so if you dont play at all you wont get any debuffs or buffs. I will also added an instructions page so people can actually look up what is going on. Thanks for the criticisms.