[copy of what i put in my rating cause i realized they are different things. hits my head on concrete]
I've been a huge fan of Allee's work for years --- Watching her style blossom into how it is today, both in it's 2D & 3D aspects, has been such an amazing treat. And this game is really a perfect encapsulation of all of her strengths! Incredibly moody, cute, silly, intense, all at the same time that really tells the highs & lows of Cecil's life and mental state. He sucks so much. But he's my favorite. Rips my shirt to reveal my 2nd "#1 Cecil Fan" shirt beneath it
I also particularly appreciate how experimental & segmented the game is, feeling like multiple very detached points that still flow into one another naturally is something that's hard to pull off yet was done perfectly here. I can tell Allee was trying a lot of new things here, and the execution was very fun! I particularly liked the shooting section.
Klaus' writing is also phenomenal, especially with Cecil's narration & inner thoughts. It feels very natural, and hits when it really needs to.
Everything about this game is amazing. Whether you've been following Allee's work for a while, or just stumbled upon this on your own, it's absolutely worth your time if you have 2-3 hours to kill.
A wonderful, wonderful work-- you for letting me experience it!