It’s strange how a small, unfinished game can feel heavier than things meant to break you. Falling down that hole reminded me of being thirteen myself sitting in a dim room, pretending pixels could explain the ache I didn’t have words for. I remember saving old project files like they were lifelines, tiny pieces of a kid who didn’t know how to stay afloat. Your game feels like that too: a quiet time capsule of someone trying, failing, and trying again. And somehow, it hurts to see it now… because it feels like watching a younger version of you whisper for help through code that barely holds together.
Overal a life changing experience, would love to see the creators balls.