I think the intent with the github repo link was to put your code in there.
Play game
Tiny Curse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #586 | 0.875 | 1.750 |
| Theme interpretation | #595 | 1.000 | 2.000 |
| Gameplay | #607 | 0.750 | 1.500 |
| Overall | #617 | 0.750 | 1.500 |
| Innovation | #634 | 0.625 | 1.250 |
| Graphics | #645 | 0.625 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Ahmadqayum221b/Tiny-Curse-GameOff-2025-
Theme interpretation
By making a story type game, in which 3 kinds of waves have been used
1)- When normal people walk by they generate this shockwave which if player gets hit by it, he gets killed
2)- When earthquake happens, some zones have higher wave frequencies that if player gets into it, they get killed
3)- There are human detection wave sizes, if player gets closed to the normal humans, a sign appears indicating, get out of the range else humans will freakout and they'll kill you.


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