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Using latest version of Chrome, the plugin and latest Stable of Construct (458.2) - the placeholder system does not seem to work - running the Car example flashes the proper look for a second, after which all I see is a blue cube on a teal background. I can see the construct portion (yellow square) working. There are a bunch of unhandled exceptions in the Console - any idea what's happening?

Also, taking a texture from a Sprite seems to disable shading - the object become 100% emissive. Changing the shading model (Phong etc) gets me back the shading but I lose the texture. Is there any way to get the texture from a Sprite and shading?

Besides these two issues, great plugin - reminds me of the old Q3D.

Placeholder holder system only works on non worker mode. Disable workermode then try again

Got it. With Worker off:

-If I open the placeholder example, Construct cannot display the layout (corrupted layout icon).

-If I manually create an Object and set the logic- I get a black screen on Preview...

car example issue is fixed, update addon now

Updated to 1.6.6 and the Car example works fine now. Thank you!
Is  there any solution to my second question - texture from Sprite with shading?