The blurriness I'm referring to is that some of the main character's colors are the same as the ground, so sometimes they look like they're connected, especially when I'm looking at the road ahead and using my peripheral vision to locate the character. I think changing the character to a color that doesn't exist in the scene would be a better idea. Don't worry, your "perfect pixels" is perfectly fine! I also used "perfect pixels," although I'm using Unity.