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(+1)

i feel like i've just criticized the balance of the game with the last one, here is a unique legendary based on the other ones

Cursed blade
Sword, Weapon
Inflicts permanent curse on the wearer
(Curse: current and maximum life is set to 0)
Meelee Abilities deal 2x damage to enemies while dealing 0.5x damage to the wearer

perhaps additionaly Meelee Abilities have 5% to inflict curse on enemies, but i feel this does not bode well with Barrier End

I may have misunderstood the health mechanics of this game (I just thought barrier was a second health bar), maybe curse should set current and maximum life to 1 instead