Really good work from everyone involved. I liked the different shields for the different types of bullets, reminded me a lot of Touhou Project. The AI was a bit lost here and there once they lost sight of me so I think the best approach for these types of bullet hell games is to make the AI always see the player and rotate towards the player with a margin for the bullets to miss the player. The boss was really cool allthough a bit easy because he just didn't do a whole lot of damage and his shots were easily dodgable. I loved the design especially with the UI. You guys did a great job and I really enjoyed the game. Please keep working on it because I see a loooot of potential in the game.