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(+1)

Very nice and fairly polished game! Had a lot of fun. I love the clams only bonus round because I was starting to feel like the necessary money meant making very little money per round . I couldn't buy anything for like two rounds because only pocketed $1 haha. Only thing that might need tweaking a tiny bit is boost power-ups not scaling too well with difficulty increase. Might also be skill issue though.  That and game over scene could be sped up a bit or allow for the player to click to load the dialogue faster. 

(1 edit)

Thank you for liking this little cat! As a fellow exploited cat, I deeply understand the importance of bonus round.

Initially, I designed some active items for the game; they were powerful but required extra energy to use. However, because I didn't have the time to make easy-to-understand tutorials for them, I ultimately removed them from the game. This made the battery and intelligence attributes somewhat useless in the later levels.