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We're so happy you enjoyed our game! Thank you! ❤️

Glad that the isolation and tension of the story came across. When designing the game, we wondered how remote the base should seem to the player. My teammate said that realistically, four people would not be able to hold too large an area just by themselves. So there would have to be many more bunkers nearby. But from the narrative experience perspective, the feeling of isolation was definitely something we wanted to convey. So, Bob taking Anton's radio and kinda limiting the contact with other bunkers seemed like a good choice. It is only in the fourth and final scene that the player learns the characters are not as isolated as they seemed. 😊

I completely agree that the middle part is a little rough, though. Good to hear that you still had a blast despite it! 🙌

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Yeah, I agree, you guys definitely got the the pseudo sense of isolation down perfectly. You guys did great!