As a much older person who plays games to reflect and unwind, I do not know whether I am part of the intended demographic for TROT nor do I know whether you read reviews/comments. However, it needs to be said that TROT has left a positive and thought-provoking impression and I am eager for more.
Due to the vagaries of life, work, health, etc, I could only commit to 20mins a day at most to the game. Thus, it took me months to finish the existing parts of this game.
I enjoyed TROT immensely due to the Shakespearean overtones. The Edmund plotline was reminiscent of Titus Andronicus where the eponymous character in the play sought to "off" everyone who had wronged him and his family even though he was ostensibly an honourable person. Hendrik had elements of Hamlet in his plot with a selfish and sybaritic mother (very much like Gertrude in the play), Hamlet's need to avenge his father and the dodgy brother of the deceased father (Claudius in the play).
Faye, too, has shades of Cordelia (from King Lear) and Lavinia (from Titus Andronicus) where her virtue and desire to do the "right" thing does not protect her from all that befalls her.
The Noah/Leon plotline reminded me of King Lear where Lear sets conditions to dividing his kingdom, gets lambasted by Kent (in the play but in the fortune-teller in the game who tells him that he has no future) for disowning Cordelia, thinks he's going mad then actually runs out unhinged and gets cast out, having the "fool" (who is no fool) as the only one who tells him the truth, and dying from grief and learning most of what he did was for nought. And in the play, Kent (the one who rebukes Lear for disowning Cordelia) anticipates he will die soon and join Lear in death. And he does this after learning/seeing all that has gone on. This is very much like Faye in the game, who also realises like Noah/Leon that repeated use of the time travel device does not yield positive outcomes and is in fact deleterious to health and life (as seen in the alternative universe version of a scarred and emotionally battered Faye). She learns through her repeated attempts to change the fate and prevent the deaths of the male leads in all 3 routes "Vanitas vanitatum, omnia vanitas".
We as readers/players form the same view that use of the time travel device will ultimately result in death. The final revelation after playing all routes of the game leads the player/reader is a reminder of "Vulnerant omnes, ultima necat" or "Everything wounds, the last/final [will] kill".