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OGCSI's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #503 | 1.375 | 2.750 |
| Innovation | #533 | 1.250 | 2.500 |
| Overall | #539 | 1.250 | 2.500 |
| Graphics | #557 | 1.250 | 2.500 |
| Theme interpretation | #557 | 1.250 | 2.500 |
| Audio | #573 | 1.000 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Christophe-murhula/WaterWave--side-learning-01-
Game description
Not an expert in genders and all but it is probably a 2D shooter with a side-scrolling view. It features a ship floating on vagues and many threats that can make the ship sink. The player controls a small engine underwater that has for mission to destroy the threats in the ship’s path.
It’s mostly a prototype (due to time and learning constraints) but if i have to continue it, i am thinking about doing it something open with missions but not levels.
Theme interpretation
Survival, but not the survival of the main character, it is rather things (the ship in the current prototype) that should survive. The player has just to do things to make the thing is not destroyed or damaged. That’s the main idea about everything else that can be implemented in the future.
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Comments
The UI part is well done, the game's physics logic is truly remarkable.You could add a bit more visual appeal to the update idea.I didn't really understand the game's purpose until I read the description; explaining it visually would be easier.Overall, I liked the game; it's clear that quality was prioritized. :) Good Luck
thank you son much for the feedbacks!! i should add instructions, missions details or something like that.