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I'm having trouble finding a solution that doesn't go through buildings, sadly.  I think this is such an amazing idea for a game though--building complex waveforms as a sum of simple individual waveforms is very interesting.  I think making this more of a puzzle where several different waveforms are available to be summed into a path, and time doesn't progress until you "commit" to a path through the space you can see in front of you.  Hearing the "solution" as a synthesized tone would be a nice touch on top of that!