I had fun playing this, very unique concept and implementation of the theme! It's a bit difficult to direct the followers in some of the later levels, but in general the gameplay is fine too, I personally found it intuitive enough, though it kind of drags at times since the enemy AI usualy does not take much initiative. All in all I think it's a pretty good game!
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Thanks a lot for playing and feedback!
I can understand why some players feel it's unituitive. multiple mechanisms are not introduced step by step. And the challenge of this game deisgn is distilling its core, while I'm not happy about its core now. to further expand the game, I could add more roles in communication theory like gatekeeper, facilitator etc. but these will only add more burden for UI.