I like your intention for this game which is sort of like space invaders in the way that you have enemies coming toward you and if they get too close to you you die. When I first played the game, I would try and aim my shots directly to the guys climbing up the wall. However, when my shot would miss, I realized that I could shoot multiple shots with no downside. Some tweaks to your game that I would recommend are different levels. At some point the enemies should run out and you could be taken to a shop (just an idea). There you could buy weapon upgrades like an ability to shoot faster, shoot multiple shots, freeze enemies while you continue to shoot them (this would mean having enemies with more than 1 hit point). Just some quick ideas I had but I am sure that you could work something even better out! Keep up the good work and don't give up!
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Hi Game36:
Thank you for the suggestion and because of this, I have implemented it into my version of the build of the game. Unfortunately, I cannot update the game until after the game jam has finished, but you have made a good point with this. I assumed that most people would play the game with WASD because that is almost always how I play games. However, using the arrow keys could be more intuitive for a 2D platformer that doesn't require use of the mouse.
Thank you for the suggestion and good luck in the game jam!