I could try and make some of these but note that I am not the original person that created this game; that honour goes to Oberorka.
maybeh suggest them to him? ig
anyways MORE IDEA BOMBARDMENT
modes for the weak ray (you can swap between them by triple tapping):
normal: how the weak ray normally works
reverse: increases the halflife instead of decreasing it, opposite of normal
halt: completely stops the halflife of the catto like you turned weak nuclear force off
resume: resumes the halflife, like turning weak nuclear force on again after disabling it
modes for the fission hammer:
scientific: how it works normally
1:1 ratio: ALWAYS splits the atom into 2 equal parts, for example helium 4 into 2 hydrogen 2s
1:2 ratio: get it? ill explain with fermium from now on; 100 -> 33.33...,66.66... -> 33 , 67
strip all electrons: does what it suggests. seperates all electrons from the catto.
strip all neutrons: same as strip all electrons but neutrons
now for Uue & Unb, rename ununenium to either eka francium (graphic based on francium: but its just more fancy if you choose eka francium), or newtonium (from the Fandomium wiki, new graphic based off of Newton ofc). and for unbinillium, either eka radium (radium but fancier) or galileum (galileo galilie)
So thats all for this uhh idk suggestions for this post there may be more in future anyways bye for now
more:
in settings new option
"make all non-catto particles catto"
basically what it means, turns all non catto particles (electrons, positrons, etc…) into cattos
spawn toolbar: on side of screen, you can spawn a set of common cattos from it, basically a qol feature (you can customize it)
ANOTHER tool
anti-inator: turns a catto into the anti version of itself (hydrogen -> antihydrogen)
also make pressure slider infinite like the temp slider, and let the community make catto graphics for atoms over 120, based on the Fandomium wiki