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Whoa! Realizing it's inspired by those old web-quest aesthetics makes the game a hundred times cooler. Bravo on such a find and execution! A small suggestion from a fellow indie: adding a bit more layers to the sound design (like distant hums or creaks) could make the atmosphere even thicker. But that's just thinking out loud — the project is already super atmospheric

i love that idea, thank you! i might add more sounds when i get some time :)