The timing feels a little off with the music, it's pretty hard to match and I would have loved some sound effects when you press or get it right/wrong - but the music was great and I love a rythm game and how you interpreted the theme:)
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Dawww, Thank You!
I figure the best way to fix timing would be to work on the mini-game much more to also allow audio offset, But- If I ever added it to my game (Instead of holding off) I may keep it the way it is but try to account for latency on the fly by having the first 3 button presses dictate latency? Alot of ideas I could adopt for its full integration, But I still need to see if it becomes popular enough to take it that far!