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(1 edit) (+2)

It was fun! I can't deny (I played till level 50), but I stopped because I felt that at that point I just couldnt lose anymore. Damage was getting ++high and the boat heals were too frequent. The explosion on death is 100% carrying tho! When there was a large group, it would trigger a chain effect and the group was no more haha! Good game and good job :) 
Ps : the sfx of ennemy dying was a bit distorded when 20+ ennemies were dying in an explosion hahaha

(1 edit) (+1)

Thank you for playing! As well as the feedback.
Wondering what intensity you quit at? 0-200 is kind of the base game (13mins) with a smaller ramp. Then after the first 200% each extra 100% you survive adds ALOT of stats.  I did have the game alot harder and you lost by default early in the game. Had like 3 or 4 friends playtesting that love survivor-likes and said i should scale the game to last 10-20mins.  I will apply all feedback for possible future updates!