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How to create the style of "The Last Night" in unity?The sprite2D can't affect by light.

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You can make mased layers to the 2d sprite and cast shaows on it from 2d lighting you also need a diffuse material on them and then use the normal lighting in unity lik "point Light"

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1.Could you export package of a sample scene for me to imitate?

2.I should use 3D light or 2D light in 3D scene?

3.How to set Scriptable Render Pipeline and shader graph?