How to create the style of "The Last Night" in unity?The sprite2D can't affect by light.
You can make mased layers to the 2d sprite and cast shaows on it from 2d lighting you also need a diffuse material on them and then use the normal lighting in unity lik "point Light"
1.Could you export package of a sample scene for me to imitate?
2.I should use 3D light or 2D light in 3D scene?
3.How to set Scriptable Render Pipeline and shader graph?