The Mac version is now available. Please keep in mind that we weren't able to test it because we don't have a Mac in our studio. Please let us know if everything worked correctly.
Nope, still didn't work, and just a quick question, when unzipped, the game should be 7.9 GB, right? I think there is a fix where the Mac user disables all firewalls/safety features on the Mac, but that's just very unsafe and not smart. Aside from that, same issue as before:
The application “Prologue Build (Mac)” can’t be opened.
So, we learned that it'll be a problem until we receive certification from Apple. To do so, we would have to buy a Mac, sign up for Apple's developer program, and pay a yearly fee. It's not something we have time or funds for right now. So until then, in order to run the game, you need to follow this guide we found on the Unity forum:
We'll try to have the game properly certified in the future, but for now, it's the only way to run it.