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Wow, you’ve made great use of the CPC colour palette, it looks fantastic.

In-game I struggle a bit with the player character’s fine movements: he moves very fast and it’s hard to be precise, especially when there are lots of enemies around him.

Also, could you let the “Dead” screen stay a bit longer? It disappears too quickly, and it’s a really nice one! :)

Thank you. Look out for fixes for this sort of thing in the final version.