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This is a very charming game and I'm looking forward to seeing how it progresses. The character dynamics are great! Some comments:

  • I was confused why saving can only be done when transitioning to certain areas rather than save spots or the menu. Is it supposed to function like autosaving?
  • I was worried about healing the party after they regrouped, but didn't have enough money to do so (and I could only spam but so many carrots). Thankfully there weren't any combat encounters after that point, but it made me wonder how reliably I'll be able to heal/get money as the game progresses.
  • Bug: When Slug and Jiro start eating the chocolate, everything turned black (besides dialogue and menus) and stayed that way through the slime fight.
(+1)

Hello! Thank you for the feedback!

-Saving can only be done at certain points because it makes it easier to prevent the player from saving somewhere I don't expect, this helps prevent soft locking. I also tend to use the saves during testing and often forget to take them out :P

-Right, yeah, healing is going to be a lot easier, that's on me.

-Fixed up this bug, just forgot to fade the screen in

Thanks for enjoying my game so far :D