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First off, thank you for sharing this with your friends, and for your kind words about the results, I'm so happy that you find them flavorful! I actually really like that metaphor/language, I'm gonna just marinate in that for a bit :)

I think I found a bit of a happy middleground for the stats, where they're still solely the results of the various attributes, but the attributes used have become a lot more focused, so stuff like 'Fast' became even more closely tied with the speed stat. With a more narrow focus, I think there's a lot more potential for more extreme-looking results, but without sacrificing what the stats actually mean. 

So... heads up, the next several paragraphs were written when I was misunderstanding the meaning of "what if my results were so high in categories that it went over the 450 allotment?" - my reading brain is a little off today, and I originally read that as a "what would happen then?" type of question, but after writing the full response to that, I'm only now realizing that you already understood this and were offering a suggestion for how things could be calculated. (I left my overexplanation in anyway, because there is technically some new info in there - might be interesting, feel free to take it or leave it!)

To the suggestion though, I would say that I want to avoid deliberately allowing a stat total of greater than 450, to avoid giving someone objectively "better" stats than someone else.  (Although as you'll see, it can still techically happen....)

Regardless, this project is constantly evolving (no pun intended!) so getting feedback like this is always valuable, even if I can't implement it at the moment!

OVEREXPLANATION START ---

No matter how strong one stat is, your results would still never go over 450, at least not because of one stat being particularly strong. So, the attributes feeding into stats (Fast, Coolheaded, etc) are averaged, and then that average is graded* on a scale of 1 to 10. So let's say those gradings were:

HP: 1, Atk: 1, Def: 1, S-Atk: 1, S-Def: 1, and Speed: 10 (this is absurdly unlikely, maybe even impossible, and as extreme as it can get!)

The total of those would 15, and so the Speed stat of 10 would be calculated as a percentange of 450, like so:

(10/15)*450 = 300

and then each of the other stats would be:

(1/15)*450 = 30

So then we'd get 300+30+30+30+30+30 = 450

*this grading is not just 1-to-1, and is specifically set up to draw a greater distinction between more "average" results - so for instance, the gap in between grades 5 and 6 is very small, the gap between 6 and 7 is a little bigger, the gap between 7 and 8 is even bigger, etc. The purpose of this is to make more average results a more dynamic, while reserving more extreme grades for exceptionally extreme results. 

The only way you could get a bigger or smaller stat total is through rounding, since all stats are rounded to the nearest 5. I have tried doing it without rounding, and this might be a matter of personal taste, but something about it just makes everything look more confusing/messy/unsatisfying.

So like... if the stats were 73, 73, 73, 73, 73, 85, all those 73s would get rounded up to 75, so you'd get a total 460. I figure this 440-460 range isn't a huge difference, but I just don't want to cause it on purpose.

OVEREXPLANATION END ---

On to answer stuff!

Q33: "Warm introvert energy" REALLY speaks to me! I'm totally with you here, and that question definitely has space for another answer, so I'll put something a little more nuanced in the next answer update! :)

Q25: (The test question) Totally hearing you and marshawk on this one, and that's gonna go in the next update as well!

Thank you too for taking the time to write such thoughtful comments, it's a joy to respond to stuff like this :)

I just wanted to take the time to say thank you! I always enjoy a nerding out or over explanation. Looking forward to the next update. Hope all is well as the year ends. <3