Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Question regarding self-written frameworks

A topic by Samah created 43 days ago Views: 59 Replies: 1
Viewing posts 1 to 2
Submitted

I'm planning on using TIC-80, and I've been making an entity/component framework loosely based on Monocle (the framework used by Celeste and Towerfall).  It has no gameplay-specific code and is really just a big collection of utility classes.  It's been mostly an excuse to get my head around Squirrel.

Is it within the rules to copy/paste this into a new file when the jam starts, or will I need to write everything from scratch?  It's not really any different to using an established framework in another engine.

Host

shud be fine :)