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Any idea why the game is doing this? I'm using D3D 11, and all the UI elements seem to be shooting off to the corner, I've had similar problems with other godot games before 

I guess, your top hardware too surpasses Godot engine. Maybe they fixing this. Next update of the game will be on new version of engine
Thank you for feedback

You're welcome homie :3

Try to add it in shortcut

--rendering-driver opengl3

Where exactly do I type that in? I do better with visual instructions so a pic of the entire window would be nice

Do this with shortcut of the game

Will do and report back