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Hey, in the later stage of the vore route, is there a bug with the dmg calculation? Almost every attack form the Bosses normally deals aorund 100 - 1000 dmg, but almost every boss has one or two attacks that just deal 25.000 - 50.000 dmg. They oneshot anything under any condition. On the normal route its not so big of a problem due to you having multiple party member but on the vore route your alone. I have to restart the fights over and over again for the right RNG so I can oneshot them before they oneshot me. Is this normal or a bug?

Which bosses and skill are one shotting you? The later game bosses do have very high Attack stats, so make sure you're also gearing with Defense and Resistance in mind.

But I have late game gear, and some enemy attacks deal 50 dmg and some 26.000.

An example would be the slime Dragon in the depths, even when slime logged  one attack dealed 13.000 dmg on resistance. I had to reset the fight for the right RNG about 7 times until i was able to kill it within 2 turns and without being killed. The slime Zealot was similar.

Can you send me a screenshot of your gear and stats

(1 edit)

Sorry that the answer took so long, had some issues with itch for some reason. I am not able to reply with a picture. Here are the stats and setup for the oneshotting issue that have:

HP:3794  MP:702 attack:424 def:214 Magic:298 Resistance:262 agility:296 luck:149 

Minotaur Axe 

Stone Gauntlets 

Ocean Guards Helm 

Hot Pants 

expansive amulet

In vore route how many people can you devour before jill leaves?

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