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(+1)

I adored the graphic design and concept of game. Gave me the vibe of a non-horror FNAF. I don't know whether it was just me or not, but I was kicked to the other side of the truck randomly without right clicking. Was the only reason I lost at 17:00 XD

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So funny that you say that lol. Originally the idea was more inspired by WarioWare, with you getting a bunch of micro tasks to handle, but the office setting made me realize halfway through development "damn this is basically a fnaf game"

Anyways yes the thing you experienced was intentional! The GPS on the left is there to warn you. When Ellis stops you'll be sent forward, and when he speeds up you get thrown back. This is communicated pretty poor in this build, and I plan to improve it in later ones.

Thank you so much for this insightful feedback!