Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Very cool ejecution! I always love some geometric action in my jams.- When I realized the game had no end that was the cherry on top.

I have 2 points of constructive feedback:

- Bullet spread felt a bit too high being the only attack I had

- My first instinct was to use WASD to guide the dash, I realized it followed the cursor after I bumped some times into enemies.

Good game!

(+1)

Thank you for the feedback! I originally thought that the player should upgrade the bullet accuracy a lot, but now that I think of it, I think the default spread is a bit too much lol. For the dash direction, I think I could have added a small tutorial on how it works. But I think the dash direction being guided by WASD would also be good idea. Again, thanks for the feedback! It really helps me develop and design games in the future :)