Nice updates.
I like the flashlight now has a timer and you can visually see it, adding more of a challenge. I also like that the enemies are now faster, making it so they are more of a threat. The ending area having a green light was also appreciated to indicate that the end was near.
I think there are too many battery pickups scattered around the area. It felt like I could always have the flashlight on and then some with the amount of pickups I got. Reducing it could help with the horror aspect and add further resource management challenges.
Overall, amazing progress throughout.