so glad you took the time to go through it all!!
you shouldn't feel bad about using the help box that's what its there for :P
the box-regrab was kept in intentionally as another way for players to circumvent the intended solutions - which are sometimes really difficult for the game's length and require some lateral thinking!!
yess.... muehehehe! i know that final climbing room is a bit mean but i wanted to reinforce the amount of work the player has to do now that the place is mostly destroyed and make a more punishing final room considering if you got to that point you probbably would want to beat the game...
i did try to reduce the amount of softlocks that were possible, but i really couldn't prevent them all >.<
53 minutes is also pretty average for a run of the game compared to our testing! thanks for playing!