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Played the game, everything about it is fantastic aside from two game breaking things. 1. Malo could practically spawn on you getting you literally within a second making it demotivating to play if that could just happen. 2. sometimes doors have chokes where you can't pass through without triggering an anomaly hence making the game protrusible depending on RNG.

Solution?: Perhaps at all doors, levers, and bridges make it so there's a hitbox that anomalies can't spawn in, similar thing with the player where they have a radius Malo can't spawn within making it so you don't instantly die.

You can throw objects to trigger anomalies safely